Smaaaarter than the average animator of those days



This is actually pretty neat. Never realized how much focus the head gets. I think Indie gamedevs should use this technique more.

Not all those who wander are lost

All that is gold does not glitter; not all those who wander are lost; the old that is strong does not wither; deep roots are not reached by the frost.

- J. R. R. Tolkien

Been a year now?

Guess it's been an year or so since my last post.

Tried a bit of web development over the last year. Tried my hands on NodeJS, ASP.NET MVC etc etc. 

Node + JS
While I really liked Node, JS part turned out to be a tricky little fuck!
I really love the simplicity of JS. But then there is the "this" pointer fuck-ups that keep happening x_x

ES6
Recently tried Traceur. Wanted to explore how the ES6 has changed the JS landscape. Welcome improvements, but to what end? Coming from C# background, LINQ lovers will love the new ES6 stuff. There's also better way to create classes, and don't forget - Futures and Promises, the Internet of 2014 Things.

But I really didn't like the way classes are gonna be implemented. Need to qualify every member variable / function with "this". WTF.. half of my class code will be "this". Fuck this, fuck that. Also, this context is lost as usual, and using ( ) => is the only way to fix the "this" context.

Heroku
Hosted my site on Heroku for a while. The command line upload, using Git and shit for deployment was fun. Not to forget, Heroku file system is case sensitive.

App Engine
Now my site resides in Google's AppEngine. They have a GUI to upload O_o
My site is static for now, cos I had no time to invest in Python frameworks.
Google is the new Microsoft - they won't support Dart in their own App Engine, and they call it the future (I know about the VMs.. they no free Senor). Also they fucked up Maps big time :P

C#, ASP.NET MVC
Yeah, all things Microsoft. Also Windows 10. 
C# and it's Async / Await took the world by storm didn't it? C# 6 didn't raise a single eyebrow.
Guess others have caught up to C#, now the cycle repeats.
And MS's definition of Cross-Platform remains Windows 8 + Win Phone only.
Windows 7 dead already? Nope, and fuck you MS and your Air-Space Issues in WPF.
Waiting for .NET native though (I meant on all platforms)

C++11
That was nice. Being able to see it in action, in blogs and videos.
Clang is the only, truly, really complete implementation yet - like it or not. 
And I gave up tryin to get Clang working with CLion
Also, Futures and Promises. Amazeballs right?
VS2013 has no fucking support to write u8"" strings, fuck this shit. It's 2014

Alright, enough of cynical shit. The good things...

Dart
Latest adventures. Pretty awesome language. Very very non-verbose. To the point language.
Very rare thing to come across. And I'm as of now, hooked.
Made a little game in Dart, check it out
Playing with ThreeJS & Dart for now

Unreal Engine 4
Best news of the year so far. And the entire source-code, for 20 bucks. Love those EPIC guys.
It was so so long since I saw those ugly MACROS in C++ X_x
My laptop though, hates it. Blueprints though, are really amazing.
UE4 is a step in the right direction from UDK.
But no scripting language :\

Rust
Rust is the most anticipated language for now. Like it or not. The syntax is again is lot less verbose for a native language. I've been dumping my learning on Github, Yeah you can read about pros and cons everywhere. The best part of Rust is the Reddit community. Fucking awesome, really nice people, best of devs.


HTML5
Videos play nice now don't they. Finally.
Most of the browsers now support HTML5 and WebGL (even IE! Woot!)

Microsoft
Ok, all things said and done, they have shown interest in open source software.
With Roslyn and Node tools (this was really cool)
Also MVC is open source now, & so is Typescript
Not to forget, Azure is becoming more cross platform than their SDKs

Azure is also very nice to work with (I mean nice like a fluffy cute bunny), but little expensive to begin with (fucking bunnies -_-)

Ok, so the following posts will mostly be about Dart & Rust I guess. Oooo.. and WebGL may be?