I was searching for a Spaceship model, when I realized I had made one for my 1st XNA game. I found the game ( in working condition O_o ), so thought of uploading a video.. just for laughs.
Well here it is:
To be honest its more of a POC kind, not a full game. I did this sometime in 2009/10 I guess.
1. Game play isn't as bad as it looks like in the video ( and I don't suck at my own game x_x). The video grabbing created jumps in frames. Due to this, the spaceship jumps awfully high somehow (elapsedTime screw-up to be precise) and Draw calls don't relate to Update either.
2. I have swapped my mouse buttons. Why? Read this, I wasn't kidding! I've actually done this to my office-comp too - used to annoy Bukki a lot ( Good 'ol times... farewell my ultimate-source-of-choci ). Anyway, while playing this game I realized - XNA doesn't seem to recognize this. XNA games off-the-shelf aren't lefty-user friendly!
3. See the credit to XNA Creators Club? (Soo nostalgic right now and I hate the new AppHub and attention to WinPhone). Anyway, I learnt so much from them, probably those 6 months or so is what made me a better programmer for life...