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Desolate Racers - WIP 03

I redesigned my POD, I was too bored to code the whole of last week x_x















I've added energy binders too.

My POD was kinda unstable at high speeds and flipped over when turning at high speeds.
I added Anti-roll code based on some unity tuts. It helped but didn't solve the problem... I've set this POD to max out at 450 kmph ( I know O_o ) and anything above 250 flips over ( I don't know how Veyron pulls it off x_x )

As of now, the workaround is cutting down POD speed when users turn at speeds above threshold.

Things remaining - 
Few more particle systems
Movement of gliders
Modelling THE Circuit [bow]
UI Layer ( Yuk.. x_x )


Art of War or Business?

When strong, avoid them. If of high morale, depress them. Seem humble to fill them with conceit. If at ease, exhaust them. If united, separate them. Attack their weaknesses. Emerge to their surprise
- Sun Tzu