How I Met Your Mothership - Intro

This series is going to track my first 3D game titled - 
How I Met Your Mothership!

This is going to be a remake(more like a fan game) of SkyRoads! Yup, the classic from Bluemoon Interactive. This was an awesome DOS game in which we drive through roads in space. May be I can spice it up after the base code is stable.

As with all good games - Let me come up with a story.

Dad-Spaceship [to Kid-Spaceship(s)]:
Kids, let me tell you the story of how I met your mother-ship ( No points for guessing where I'm flicking this concept from! ). It was December of 2009. Your uncle BarnShip told me about this beautiful Spaceship who lived near Cigar Galaxy. I was tired of being single and too much of Uranium fuel made me decide to go see her.And Kids, at this point, I would like to tell you that Uranium is bad for your fuel tank.

So I set off on a journey to find this hot ship through the Cigar Galaxy. As you'll come to know later, this journey changed my life... This is where I met your Mothership.

[BG Music: ting ting ting ting ... naa na naa na nana na na naa..]

Kid-Spaceship: Duh..

OK, enough of crap. First off, the original SkyRoads was pseudo-3D (like the original Wolf3D). But here, I'll use actual 3D stuff. Means real models. So, my guess is it's going to be a lot easier than what those people at Bluemoon must have been through (cos XNA alerady has a framework for all this.. I'll just need to use it).

Time for some concept ART!

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